This program is designed for students interested in creating anything game related; 3D objects, to environments, to entire games themselves. Students will use a variety of design software and learn specific programming techniques involved in creating interactive games.
| Code | Course | Credits |
|---|---|---|
| First Year / First Semester | ||
| ENG-101 | English Composition I 1 | 3 |
| CID-123 | Interactive Interface Design | 3 |
| CID-115 | Digital Storytelling | 3 |
| CID-125 | Game Design & Development I | 3 |
| ELECTIVE | Diversity General Education Elective | 3 |
| 15 | ||
| First Year / Second Semester | ||
| ENG-102 | English Composition II 2 | 3 |
| CSC-111 | Introduction to Programming | 3 |
| CID-113 | Web Page Design I | 3 |
| CID-105 | Podcasting | 3 |
| CID-200 | Game Design & Development II 8 | 3 |
| 15 | ||
| Code | Course | Credits |
|---|---|---|
| Second Year / First Semester | ||
| ENG-221 | Creative Writing 2 | 3 |
| CID-204 | Computer Graphic Design II | 3 |
| CID-255 | Game Design & Development III 3 | 3 |
| CID-239 | 2D Interactive Animation or | |
| CID-241 | Computer Animation I | 3 |
| MTH-111 | Introduction to Statistics 5 | |
| 15 | ||
| Second Year / Second Semester | ||
| CID-242 | Computer Animation II 6 or | |
| CID-260 | Comic Book Design | 3 |
| CID-244 | Special Effects | 3 |
| CID-256 | Game Design & Development Final Project 7 | 3 |
| ELECTIVE | Humanities General Education Elective | 3 |
| ELECTIVE | Social Science General Education Elective | 3 |
| 15 | ||
| Total Minimum Credits | 60 | |
2 Prerequisite: ENG-101
3 Prerequisite: CID-200
6 Prerequisite: CID-241
7 Prerequisites: CID-255
8 Prerequisite: CID-125
Program Student Learning Outcomes
At the end of the program, the graduate will be able to:
- Create interactive 2-D and 3-D computer and video games individually and in a group.
- Analyze design software, programming languages, modeling and animation skills, level design and game engines used to design and develop video and interactive games.
- Analyze and apply market research and business concepts related to video game production and distribution processes.
- Synthesize and explain the economic, social and cultural implications of interactive media.
Employment Opportunities
- Game-play tester
- 2D conceptual artist
- 3D character builder
- 3D object modeler
- Game designer
- Game programmer
Transfer Opportunities
Students in this program transfer to many institutions including:
Contact Person
Professor Phyllis Owens, Director
(856) 227-7200, ext. 4682
email: powens@camdencc.edu
Additional information
| CIP Code | 10.0303 |
|---|---|
| Program Code | GDD.AAS |





